Showing posts with label Gamevil. Show all posts
Showing posts with label Gamevil. Show all posts

Mobile Game Review of Kritika: The White Knights



Before I begin the review, you just simply have to check out the trailer. The graphics just make me go wow! 


Kritika: The White Knights is an action RPG game. Basically involves slashing and dashing around killing mobs. You can either start off as a berserker or a cat acrobat. For the beginning stages, it's pretty easy as you slice and dice your way through enemy creeps, experimenting with the various skills available. In fact, there's even an auto mode, so not much thinking required, except maybe when it comes to the boss, where you might want to take control of your character and avoid their AOE (area of effect) attacks where the ground struck will turn red in advance. In fact, it is usually the bosses that are designed with special skills and require a bit more character management to defeat.

Time to roll! 

The good thing about this game is that it is pretty much guided in the sense that they direct you where to go with directional arrows and there are gates that need unlocking so you won't venture out of the area in advance. All you need to focus on is what skill to use and when, at least it's pretty straight forward at the beginning levels. What I really like about this game is the visuals when it comes to the use of skills. Just check out the cat acrobat in action!

Trying out the cat acrobat against the boss

Loot wise, thankfully it's not something difficult to manage. Out of the 3 loot dropped, you will be randomly allocated one based on your luck (you choose 1 out of 3 chests). Like other RPGs, how many stages you can fight is based on your energy and besides that, you also get to combine, reinforce or transmute your equipment, level up your skills and do dungeons (at level 17).

Loot time!

If you are looking to create a bad ass character, check out the avatars. They have so many cool looking swords, armours and even wings, that I could be spending all day choosing had I sufficient Karats (game currency).

Avatar shop page

There's lot more to the game but I haven't gotten to unlock other features yet. So having introduced you the basic features of the game, you can decide whether it is your kind of game.

As your starting character levels up, other characters will be available to you and there is even the option of pets but unfortunately only at level 30. I will leave you to try those features out yourself, after all it's exploring and trying out the game for yourself that makes it fun.

Character home page

Visit https://www.facebook.com/KritikaGAMEVIL for the latest patch updates and more information.

Google Play: http://bit.ly/Kritika_AD
App Store: http://bit.ly/Kritika_iOS
Amazon: http://bit.ly/Kritika_AMZ

Mobile Game Review of Dungeon Link





Have you seen this game in the app store on your smartphones? Dungeon Link was launched in April by KONG STUDIOS and GAMEVIL and is one of the newer puzzle games that incorporates RPG elements into it. It is free, if you are wondering.

I am no fan of puzzle games but when it comes to RPG, you got me there! So let's take a look at this game.


It's pretty neat when it comes to the visuals. Has an arcade kind of feel even with cute looking heroes and monsters. Yes, more to the cute side than the cool, blow your mind kind of visuals. 

      

You definitely want to check out what kind of heroes you can collect or summon over time. There are close to 300 different heroes, so that's plenty to choose from. 


I started out with Akayuki the Samurai, had an orc automatically added, a choice of a random summon, of which I chose this White Tiger and Clara the Cleric has joined my team. As usual, each hero has an ability or skill and they are ranked. Clara here is only 3 stars. 

If you are looking for a storyline, there's one. Decent enough to keep you going and to get you geared up with a few more basic heroes. Honestly, if you like the graphics and the game play, what's the storyline to you right guys? You are still going to continue playing even if it's crappy. 

Ok, so you have seen the heroes that you can add to your team, now you are probably wondering about the game mechanics. When you hear puzzle, you think of 4 in a row connect the gem kind of game. Surprisingly, this game doesn't work that way. Let's check out the tutorial I went through.


Basically, it involves moving your heroes from one circle to another circle. It gets more difficult as the position of the circles vary in every stage and each hero has their own routes to take, meaning with more heroes, it gets a tad more complicated.
         
Notice that to deal the most damage, the ideal situation is to use all blocks for the so called 'perfect attack' and to wipe out all the monsters in one turn. It means that you have to think how to move your heroes in a way that they reach their circle but at the same time use up every block that's there.

So, a simple stage in the early game will probably be something like this. Simple enough huh? Wait till you have 4 heroes in your team. Not so easy after all. That's where the challenge lies. Oh and if you really want to do like the ultimate damage, don't forget all your heroes have their own skills which will come into play. 


I usually try games that catch my eye and the first thing I look out for is probably the visuals, followed by the game mechanics. This game has pretty cute looking heroes and this is a plus point for gamers who enjoy RPG, in fact I think I know of a friend who might be interested. Unfortunately for me, I go for cool looking heroes rather than cute looking heroes and as I mentioned previously, puzzles don't typically sit well with me. Other than that, if you are bored, try this game! It's definitely more worth your time compared to like...clicking non stop.

So if you are keen to check out Dungeon Link, here are the links:

iOS: https://itunes.apple.com/sg/app/dungeon-link/id950464728?mt=8
GooglePlay: https://play.google.com/store/apps/details?id=com.gamevilusa.dungeonlink.android.google.global.normal